
| Console Command | Uses |
| adminonlydebugevents (Unnamed Argument) | Admins are the only ones who can control debug events |
| ClientBuildingDebugging (Unnamed Argument) | Enables building debugging and displays an internal error if building doesn’t work |
| Copy (Command) | Copies output of subcommand |
| CopyDebugDump | Copies output of debug dump |
| CopyPositionDump | Copies output of position dump |
| CreateDebugDump | Creates debug dump |
| CreatePerformanceDump | Creates performance dump |
| DebugViewEnabled (Unnamed Argument) | Enable or disable debug view |
| depthoffield (Unnamed Argument) | Enable or disable depth of field |
| DumpArchetypeInformation (Which, Num to print, Full info) | Dumps Archetype information into a log and a file |
| DumpBlobAssetMemoryInfo (Which) | Dumps blob asset’s memory footprint |
| DumpChunkFragmentation (Which, ExtraDebugging) | Dumps fragmentation state of chunks |
| DumpComponentMemoryInfo (Which) | Dumps component memory footprint |
| DumpDynamicBufferMemoryInfo (Which) | Dumps dynamic buffer’s memory footprint |
| DumpEntity (World, Entity, Full Dump) | Dumps full info on target entity in the world |
| DumpEntityQueries (Which) | Dumps all entities in the world |
| DumpEverything (Which) | Dumps everything |
| DumpPrefabGUIDEntities (World, Component, Include Disabled, Include Prefabs) | Dump information about all PrefabGuide entities in the world |
| DumpQueryArchetypes (Which, OnlyRequired, AlsoLogToConsole) | Dump information about archetypes |
| DumpSystemMemory (Which, AlsoLogToConsole) | Dump system memory |
| garbageCollectArchetypes (Which) | Garbage collect all empty archetypes |
| gcCollect | Manages garbage collection |
| JobThreads (Threads) | Set or get a number of job threads |
| logdestroyevents (Which, State) | Continuously log all destroy events |
| lowqualityatmosphere (Unnamed Argument) | Toggle low-quality atmosphere |
| measureSystemPerformance (Unnamed Argument) | Toggles system performance measuring on and off |
| motionblur (Unnamed Argument) | Toggles motion blur |
| OpenCrashDumpFolder | Open the folder for crash dumps |
| OpenLogsFolder | Opens folder for log files |
| ProfileInfo | Displays info on current console profile |
| performanceTestChunks (Jump Distance, Test Mode) | Test performance for all of the selected chunks |
| performchunkdefragmentation (Which) | Perform defragmentation for all chunks in a selected world |
| Printactivesequences | Print all active sequences |
| printactivesounds | Print all active sounds |
| Printallsequences | Print all sequences |
| printdestroyevents (Which) | Print all destroy events for the current frame |
| PrintDynamicResSettings | Print current dynamic resolution settings |
| Printsunvfxstate | Prints some info on the sun’s VFX state |
| setmipmaplevel (Unnamed Argument, Unnamed Argument) | Set mipmap level on all RenderMesh textures |
| setresolution (Unnamed Argument, Unnamed Argument) | Set resolution on all RenderMesh textures |
| setsystemenabled (Which, Unnamed Argument, Enabled) | Enable or disable a system in a world |
| startbuildwallpaper (Unnamed Argument) | Starts building of wallpaper |
| texturestreamingenabled (Unnamed Argument) | Enable or disable texture memory streaming budget |
| texturestreamingmaxlevelreduction (Unnamed Argument) | Sets the texture streaming max level reduction |
| texturestreamingmemorybudget (Unnamed Argument) | Sets the texture streaming memory budget |
| ToggleDebugViewCategory (Unnamed Argument) | Toggle specific debug view modes |
| toggleobserve (Mode) | Toggle being observer |
| ToggleSetting (Setting Name, Optional Setting Values) | Toggles a specific setting |
| unloadUnusedAssets | Unloads all unused assets |
| useoptimizedqueries (Which, State) | Enable or disable faster queries |
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